König mit Läufer und Springer gegen König: Unterschied zwischen den Versionen
Aus chessmail Wiki
(12 dazwischenliegende Versionen von einem Benutzer werden nicht angezeigt) | |||
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+ | Ein selten vorkommendes Endspiel:<br /> | ||
− | + | Theoretische Stellung:<br /> | |
− | + | ||
− | + | Weiß muss den König an den Brettrand drängen.<br /> | |
− | + | ||
− | + | Schwarz versucht im Zentrum zu bleiben um dem Matt zu entgehen.<br /> | |
− | + | ||
− | + | Das größte Problem in diesem Endspiel ist die 50 Züge Regel.<br /> | |
− | + | ||
− | + | ||
− | + | ||
+ | {{Diagramm|= | ||
+ | a b c d e f g h | ||
+ | 8 | | | | |kb| | | |= 8 | ||
+ | 7 | | | | | | | | |= 7 | ||
+ | 6 | | | | | | | | |= 6 | ||
+ | 5 | | | | | | | | |= 5 | ||
+ | 4 | | | | | | | | |= 4 | ||
+ | 3 | | | | | | | | |= 3 | ||
+ | 2 | | | | | | | | |= 2 | ||
+ | 1 | | | | |kw|bw|nw| |= 1 | ||
+ | a b c d e f g h | ||
+ | |}} | ||
+ | |||
+ | |||
+ | 1.)''Kd2'' ''...'' | ||
+ | |||
+ | {{Diagramm|= | ||
+ | a b c d e f g h | ||
+ | 8 | | | | |kb| | | |= 8 | ||
+ | 7 | | | | | | | | |= 7 | ||
+ | 6 | | | | | | | | |= 6 | ||
+ | 5 | | | | | | | | |= 5 | ||
+ | 4 | | | | | | | | |= 4 | ||
+ | 3 | | | | | | | | |= 3 | ||
+ | 2 | | | |kw| | | | |= 2 | ||
+ | 1 | | | | | |bw|nw| |= 1 | ||
+ | a b c d e f g h | ||
+ | |}} | ||
+ | |||
+ | |||
+ | 1.)''Kd2'' ''Ke7'' | ||
+ | |||
+ | {{Diagramm|= | ||
+ | a b c d e f g h | ||
+ | 8 | | | | | | | | |= 8 | ||
+ | 7 | | | | |kb| | | |= 7 | ||
+ | 6 | | | | | | | | |= 6 | ||
+ | 5 | | | | | | | | |= 5 | ||
+ | 4 | | | | | | | | |= 4 | ||
+ | 3 | | | | | | | | |= 3 | ||
+ | 2 | | | |kw| | | | |= 2 | ||
+ | 1 | | | | | |bw|nw| |= 1 | ||
+ | a b c d e f g h | ||
+ | |}} | ||
+ | |||
+ | |||
+ | 1.)''Kd2'' ''Ke7'' | ||
+ | 2.)''Ke3'' | ||
+ | |||
+ | {{Diagramm|= | ||
+ | a b c d e f g h | ||
+ | 8 | | | | | | | | |= 8 | ||
+ | 7 | | | | |kb| | | |= 7 | ||
+ | 6 | | | | | | | | |= 6 | ||
+ | 5 | | | | | | | | |= 5 | ||
+ | 4 | | | | | | | | |= 4 | ||
+ | 3 | | | | |kw| | | |= 3 | ||
+ | 2 | | | | | | | | |= 2 | ||
+ | 1 | | | | | |bw|nw| |= 1 | ||
+ | a b c d e f g h | ||
+ | |}} |
Aktuelle Version vom 8. September 2018, 21:26 Uhr
Ein selten vorkommendes Endspiel:
Theoretische Stellung:
Weiß muss den König an den Brettrand drängen.
Schwarz versucht im Zentrum zu bleiben um dem Matt zu entgehen.
Das größte Problem in diesem Endspiel ist die 50 Züge Regel.
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1.)Kd2 ...
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1.)Kd2 Ke7
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1.)Kd2 Ke7
2.)Ke3
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